AI Insights · Timothy · July 2025
Top 5 Card Battler Apps in Ecuador: Q2 2025 Performance Review
Explore the performance trends of the leading card battler apps in Ecuador during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the card battler genre in Ecuador saw varied performances across the top apps on a unified platform, combining data from both iOS and Android. Here’s a breakdown of how these apps fared, based on insights from Sensor Tower.
Pokémon TCG Pocket experienced fluctuations in its weekly revenue, starting at approximately $5.7K and peaking at $6.6K in late April. Downloads varied, with a high of 2.3K in March and a low of 743 in mid-May. Active users showed a positive trend, beginning at 44K and rising to 38.7K by the end of June.
Yu-Gi-Oh! Duel Links from KONAMI had a stable yet modest revenue pattern, with a peak of $1.8K in mid-May. Downloads remained consistent, with a slight increase to 408 in early May. Active user numbers hovered around 2K, reflecting minor fluctuations throughout the quarter.
MARVEL SNAP showed a sporadic revenue trend, peaking at $649 in late April. Downloads were relatively low, reaching a maximum of 150 in early June. Active users started at 2.3K and saw a decline, ending at 1.4K by the quarter's close.
Yu-Gi-Oh! Master Duel also from KONAMI, maintained a low revenue stream, with occasional peaks like $611 in early April. Downloads were steady, averaging around 200 per week. Active users remained just above 3K, with minor ups and downs.
Hearthstone from Blizzard Entertainment showed minimal revenue movements, peaking at $240 at the end of June. Download numbers saw a notable spike to 218 in mid-June. Active users showed some recovery, starting at 1.4K and ending slightly above 1K.
These insights provide a snapshot of the card battler landscape in Ecuador for Q2 2025. For more detailed analysis and data, visit Sensor Tower.